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	<title>mutationevent weblog &#187; as3</title>
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	<link>http://www.mutationevent.com/blog</link>
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	<lastBuildDate>Tue, 24 Jan 2012 17:37:07 +0000</lastBuildDate>
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		<title>amfPHP version 2.0.1 reloaded is out!</title>
		<link>http://www.mutationevent.com/blog/2012/01/amfphp-version-2-0-1-reloaded-is-out/</link>
		<comments>http://www.mutationevent.com/blog/2012/01/amfphp-version-2-0-1-reloaded-is-out/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 17:37:07 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[as3]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[amfphp]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=1179</guid>
		<description><![CDATA[Silex Labs vient de publier un version 2.0.1 d' AMFPHP quelques mois seulement après la sortie de la version 2.0. http://www.silexlabs.org/amfphp/downloads/]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Moonshine project &#8211; AS3 IDE in AIR</title>
		<link>http://www.mutationevent.com/blog/2011/05/moonshine-project-as3-ide-in-air/</link>
		<comments>http://www.mutationevent.com/blog/2011/05/moonshine-project-as3-ide-in-air/#comments</comments>
		<pubDate>Sat, 21 May 2011 11:06:49 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[adobe]]></category>
		<category><![CDATA[Adobe Air]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[editeur de texte]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[mxml]]></category>
		<category><![CDATA[air ide]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=1145</guid>
		<description><![CDATA[Middleweight Flash IDE implemented in Flex 4 &#38; AIR 2 with custom-built source editor using Flash Text Engine. View project on Google Code]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 and Flex 4.5</title>
		<link>http://www.mutationevent.com/blog/2011/04/flash-builder-4-5-and-flex-4-5/</link>
		<comments>http://www.mutationevent.com/blog/2011/04/flash-builder-4-5-and-flex-4-5/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 11:16:37 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[adobe]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mxml]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[blackberry]]></category>
		<category><![CDATA[flash builder]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[playbook]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=1099</guid>
		<description><![CDATA[Adobe a annoncé Flash Builder 4.5 et Flex 4.5. Adobe a mis l'accent sur le déploiement d'appareils mobiles. Avec la mise à jour des fonctionnalités mobiles dans Flex 4.5, les développeurs Flex peuvent créer leurs applications une fois, de les tester pour les différents périphériques et de les déployer en nativement. Certains des nouvelles fonctionnalités de Flex : Flash Builder supporte des projets pour Apple IOS, IOS Blackberry ou Android. Il existe trois différents modèles pour les projets mobiles: a blank template. a view-based template. a tabbed-based template.]]></description>
		<wfw:commentRss>http://www.mutationevent.com/blog/2011/04/flash-builder-4-5-and-flex-4-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Resources du séminaire MAUG</title>
		<link>http://www.mutationevent.com/blog/2011/01/resources-du-seminaire-maug/</link>
		<comments>http://www.mutationevent.com/blog/2011/01/resources-du-seminaire-maug/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 11:42:14 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[adobe]]></category>
		<category><![CDATA[Adobe Air]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[autres]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[adoeb user group]]></category>
		<category><![CDATA[maug]]></category>
		<category><![CDATA[séminaire]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=1066</guid>
		<description><![CDATA[Nous tenons a remerciez l'Institut Royale de la Culture Amazighe pour toute l'aide qui nous on offert afin d'organiser ce deuxième séminaire du group maug et tout ceux qui ont participer. Comme prévus voici les resources utilisées et citées lors du séminaire : la présentation : Exemple de galerie Flash : Liens : http://maug.groups.adobe.com http://www.adobe.com/enterprise/pdfs/infotech-ria-business-case.pdf http://www.adobe.com/devnet/ http://labs.adobe.com/ http://www.adobe.com/designcenter/ [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>as3corelib Library est sur GitHub</title>
		<link>http://www.mutationevent.com/blog/2010/07/as3corelib-library-est-sur-github/</link>
		<comments>http://www.mutationevent.com/blog/2010/07/as3corelib-library-est-sur-github/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 09:09:21 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[as3]]></category>
		<category><![CDATA[corelib]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[library]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=998</guid>
		<description><![CDATA[Mike chambers vient de déménager la bibliothèque as3corelib vers GitHub. Cela devrait rendre le projet un peu plus facile à gérer, et en particulier faciliter la contribution pour les développeurs. https://github.com/mikechambers/as3corelib]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>simple flash video player with OSMF</title>
		<link>http://www.mutationevent.com/blog/2010/05/simple-flash-video-player-with-osmf/</link>
		<comments>http://www.mutationevent.com/blog/2010/05/simple-flash-video-player-with-osmf/#comments</comments>
		<pubDate>Sun, 23 May 2010 09:49:02 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[adobe]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[OSMF]]></category>
		<category><![CDATA[video player]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=990</guid>
		<description><![CDATA[simple flash video player with OSMF import org.osmf.media.MediaPlayer;import org.osmf.video.VideoElement;import flash.display.Sprite;import org.osmf.events.MediaPlayerCapabilityChangeEvent;import org.osmf.events.DisplayObjectEvent;import org.osmf.net.NetLoader;import org.osmf.media.URLResource;import org.osmf.utils.URL;&#160;var mPlayer:MediaPlayer;var videoElment:VideoElement;var mc_container:Sprite;&#160;init&#40;&#41;;&#160;function init&#40;&#41;&#123;&#160; mc_container = new Sprite&#40;&#41;; addChild&#40;mc_container&#41;; mPlayer = new MediaPlayer&#40;&#41;; mPlayer.addEventListener&#40;MediaPlayerCapabilityChangeEvent.CAN_PLAY_CHANGE, onViewable&#41;; mPlayer.addEventListener&#40;DisplayObjectEvent.MEDIA_SIZE_CHANGE, onDimensionChange&#41;;&#160; var path:String = &#34;example.f4v&#34;;&#160; videoElment = new VideoElement&#40;new NetLoader, new URLResource&#40; new URL&#40;path&#41;&#41;&#41;;&#160; mPlayer.media = videoElment;&#125;&#160;function onViewable&#40;event:MediaPlayerCapabilityChangeEvent&#41;:void&#123; if&#40;event.enabled&#41; &#123; if&#40;mPlayer.canPlay&#41; &#123; mPlayer.play&#40;&#41;; &#125; [...]]]></description>
		<wfw:commentRss>http://www.mutationevent.com/blog/2010/05/simple-flash-video-player-with-osmf/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mise à jour dataValidation class</title>
		<link>http://www.mutationevent.com/blog/2010/04/mise-a-jour-datavalidation-class/</link>
		<comments>http://www.mutationevent.com/blog/2010/04/mise-a-jour-datavalidation-class/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 20:30:50 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[data validation]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=968</guid>
		<description><![CDATA[Trois nouveaux type de validation sont maintenant disponibles : isISBN isSSN isZipCode pour plus d'informations visiter le site : http://www.mutationevent.com/projects/dataValidation/]]></description>
		<wfw:commentRss>http://www.mutationevent.com/blog/2010/04/mise-a-jour-datavalidation-class/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flip MovieClip with as3</title>
		<link>http://www.mutationevent.com/blog/2010/04/flip-movieclip-with-as3/</link>
		<comments>http://www.mutationevent.com/blog/2010/04/flip-movieclip-with-as3/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 20:01:26 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[Adobe Air]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[flip]]></category>
		<category><![CDATA[Matrix3D]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=962</guid>
		<description><![CDATA[inverser un clip sur un axe horizontale. la première méthode consiste a utiliser la propriétée scaleX d'un movieClip et la seconde consiste a utiliser Matrix3D. code1 : my_mc.scaleX = -1; code2 : import flash.geom.Matrix3D; &#160; var nRotationY:Number = 180; my_mc.rotationY = 0; &#160; var myMatrix3D:Matrix3D = my_mc.transform.matrix3D; myMatrix3D.prependRotation&#40;nRotationY, Vector3D.Y_AXIS&#41;; Personnelement je préfére la deuxième méthode [...]]]></description>
		<wfw:commentRss>http://www.mutationevent.com/blog/2010/04/flip-movieclip-with-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>datavalidation</title>
		<link>http://www.mutationevent.com/blog/2010/03/datavalidation/</link>
		<comments>http://www.mutationevent.com/blog/2010/03/datavalidation/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 13:37:54 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[Adobe Air]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[data validation]]></category>
		<category><![CDATA[riaforge]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=942</guid>
		<description><![CDATA[DataValidation a été aprouvé sur le site riaforge : http://datavalidation.riaforge.org/]]></description>
		<wfw:commentRss>http://www.mutationevent.com/blog/2010/03/datavalidation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript Data validation package</title>
		<link>http://www.mutationevent.com/blog/2010/03/actionscript-data-validation-package/</link>
		<comments>http://www.mutationevent.com/blog/2010/03/actionscript-data-validation-package/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 18:45:24 +0000</pubDate>
		<dc:creator>Achraf</dc:creator>
				<category><![CDATA[as3]]></category>
		<category><![CDATA[autres]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[package]]></category>
		<category><![CDATA[validate data]]></category>

		<guid isPermaLink="false">http://www.mutationevent.com/blog/?p=936</guid>
		<description><![CDATA[On a recourt maintenant dans de nombreux project flash/flex a créer des formulaires (formulaire de contact, d'inscription, .etc..) et on a toujours besoin de valider les données saisies pas les utilisateurs, après quelques recherche sur internet je n'ai pas trouvé de class actionscript 3 qui permet de valider les données de façons simple, du coup [...]]]></description>
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		<slash:comments>0</slash:comments>
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